A B C D E F G H I J L M N O P R S T U V W Y

P

paint(Graphics) - Method in class objectdraw.AWTDrawingCanvas
Paints the canvas by calling the real paint method in the CanvasManager
paint(Graphics) - Method in class objectdraw.AWTFrameController
This method is overriden to simulate the initialization of applets when a controller is actually run by simply creating an instance of the object.
paint(Graphics) - Method in class objectdraw.AWTFrameWindowController
This method is overriden to simulate the initialization of applets when a controller is actually run by simply creating an instance of the object.
paint(Graphics) - Method in class objectdraw.FrameController
This method is overriden to simulate the initialization of applets when a controller is actually run by simply creating an instance of the object.
paint(Graphics) - Method in class objectdraw.FrameWindowController
This method is overriden to simulate the initialization of applets when a controller is actually run by simply creating an instance of the object.
paint(Graphics) - Method in class objectdraw.JDrawingCanvas
Paints the canvas by calling the real paint method of the CanvasManager
pause(long) - Static method in class objectdraw.ActiveObject
Suspend the execution of this ActiveObject for at least the time period specified.
pause(double) - Static method in class objectdraw.ActiveObject
Suspend the execution of this ActiveObject for at least the time period specified.
pause(long, int) - Static method in class objectdraw.ActiveObject
Suspend the execution of this ActiveObject for at least the time period specified.
placeInFrame(int, int) - Method in class objectdraw.AWTController
Associate of this controller with an independent window.
placeInFrame(int, int) - Method in class objectdraw.Controller
Associate of this controller with an independent window.
prepareImage(Image, ImageObserver) - Method in interface objectdraw.DrawingCanvas
Prepares an image for rendering on the DrawingCanvas.

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