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Controller
- class objectdraw.
Controller
.
Controller is a Swing compatible class designed to be extended to produce programs that employ a GUI but do not include graphics displayed in a DrawingCanvas.
Controller()
- Constructor for class objectdraw.
Controller
ControllerFrame
- class objectdraw.
ControllerFrame
.
ControllerFrame is an extension of Frame that runs an Applet inside it.
ControllerFrame(String, JApplet, int, int)
- Constructor for class objectdraw.
ControllerFrame
Constructs a new ControllerFrame.
clear()
- Method in class objectdraw.
AWTDrawingCanvas
clear()
- Method in interface objectdraw.
DrawingCanvas
Removes all objects from the DrawingCanvas.
clear()
- Method in class objectdraw.
JDrawingCanvas
componentHidden(ComponentEvent)
- Method in class objectdraw.
AWTDrawingCanvas
Invoked when component has been hidden.
componentHidden(ComponentEvent)
- Method in class objectdraw.
JDrawingCanvas
Invoked when component has been hidden.
componentMoved(ComponentEvent)
- Method in class objectdraw.
AWTDrawingCanvas
Invoked when component has been moved.
componentMoved(ComponentEvent)
- Method in class objectdraw.
JDrawingCanvas
Invoked when component has been moved.
componentResized(ComponentEvent)
- Method in class objectdraw.
AWTDrawingCanvas
Invoked when component has been resized.
componentResized(ComponentEvent)
- Method in class objectdraw.
JDrawingCanvas
Invoked when component has been resized.
componentShown(ComponentEvent)
- Method in class objectdraw.
AWTDrawingCanvas
Invoked when component has been shown.
componentShown(ComponentEvent)
- Method in class objectdraw.
JDrawingCanvas
Invoked when component has been shown.
contains(Location)
- Method in interface objectdraw.
DrawableInterface
Determines if a particular position on the DrawingCanvas is contained within the object.
contains(Location)
- Method in class objectdraw.
Line
createImage(int, int)
- Method in interface objectdraw.
DrawingCanvas
Creates an off-screen drawable image to be used for double buffering.
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