A B C D E F G H I J L M N O P R S T U V W Y

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imageUpdate(Image, int, int, int, int, int) - Method in class objectdraw.AWTDrawingCanvas
Notifies the CanvasManager of a change in the state of an image being loaded and then calls the native java method imageUpdate.
imageUpdate(Image, int, int, int, int, int) - Method in class objectdraw.JDrawingCanvas
Repaints the component when the image has changed.
init() - Method in class objectdraw.AWTController
This predefined method is invoked by the applet viewer or web browser used to run a program that extends AWTController to initiate the execution of the program.
init() - Method in class objectdraw.AWTFrameController
Set an instance variable so that paint will know whether or not the controller has been initialized.
init() - Method in class objectdraw.AWTFrameWindowController
Set an instance variable so that paint will know whether or not the controller has been initialized.
init() - Method in class objectdraw.AWTWindowController
Initializes the program by creating a window containing a canvas and invoking the user supplied begin method.
init() - Method in class objectdraw.Controller
This predefined method is invoked by the applet viewer or web browser used to run a program that extends Controller to initiate the execution of the program.
isHidden() - Method in interface objectdraw.DrawableInterface
Determine whether an object is currently visible on its canvas

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